
2006 - 2007 Rules
I. SPONSOR
The
cost of sponsorship is 250.00 per team, per year.
II. REGISTRATION
The cost of registration is $50.00 per player. There are no weekly dues. Each paid player is entitled to attend the
year-end banquet for free. There
are no refunds of registration or sponsorship fees. The league will reschedule teams
"home" games to "away" games until any balance owed by
players or sponsors, is paid in full.
III. EQUIPMENT
Each bar will provide a standard
black & beige dartboard. It
must be new at the beginning
of the season and replaced, if worn, during the season. The height of the board should be 5’8”
from the floor to the center of the bull.
The throwing distance should be 7’9
1/4” to the front of
the line and 9’7 3/8” measured
diagonally. The board should be brightly lit with room around
the throwing area free from traffic or distractions. (3-4 ft in any direction)
A scoreboard must be visible to all players so as to enable them to check
scores. No electronic or dial
scoreboards are allowed without prior approval from the league.
Each board and throwing area will be inspected and measured before the
first match of the season. Any
recommended changes must be made before week one. The league can schedule any
"home" games to "away" games until the equipment problems
are corrected.
If, in the opinion of one of
the participating teams, an equipment problem exists, a protest shall be made
to the home team captain prior to the start of the match. If the problem cannot be resolved, the
match shall be played under protest. Protests should be filed following the
procedure listed below. (Section XI)
Uniforms are not mandatory
but are encouraged.
IV. FORMAT
There are 18 games in five sets with the total points adding up to
24. The home & away teams will
alternate to begin each set. (As noted on the scoresheet *) The maximum number
of games any one player can participate in is four. (2
singles, 1 501 Double and 1 Cricket Double) You cannot play the same game more than
once. No player is allowed three
singles games. Players in a
division lower than their rating can play in a maximum of three games per match.
A listing of these players will be posted on the website before week 1.
|
401 Singles – Fly in |
4 Games |
1 Point each game |
4 PTS |
|
Cricket Doubles |
3 Games |
2 Points each game |
6 PTS |
|
301 Singles DD |
4 Games |
1 Point each game |
4 PTS |
|
501 Doubles DD |
3 Games |
2 Points each game |
6 PTS |
|
Cricket Singles |
4 Games |
1 Point each game |
4 PTS |
|
TOTAL |
18 Games |
TOTAL |
24 PTS |
V. PLAY
Starting time for
"A" Divisions matches is 8:00 PM.* If the match is not underway by
8:15, a forfeit may be called.
"B" and "C" division matches begin at 7:30 PM and forfeits
may be called at 7:45. Only one
player need be present to start a match. Once that game is complete and there
are no other players ready to shoot, the match is forfeit. A match cannot be played by less than four
players.
The away Capt. will fill out the scoresheet 1st. The home team will keep score. The scorekeeper can not discuss strategy with the players at any time. He
is allowed to declare the score obtained, and if asked, the score
remaining. He may not advise the
shooter of any "out" combinations. If there is a mistake in scoring in
"01", it must be corrected before the player with the incorrect score
throws his first dart or the score stands.
The exception shall be if the error is 100 pts or more, then it is
corrected upon discovery. If there
is an error in Cricket, the score will stand as soon as the next dart is
thrown. (Assuming the score has
been recorded before the next player shoots.) Scorekeepers should remain still until
all three darts are thrown. The
darts should not be removed until the scorekeeper has declared a score. The shooter accepts the score once he
has removed his darts. It is the
shooters responsibility to verify the score is correct. If a player touches or
removes his dart from the board, his turn is complete and no other darts may be
thrown. For a dart to count, the
point must be touching the surface area of the board in a scoring number. Players shooting out of turn will
receive a score of 0.
VI. ALL STAR PTS.
All Scores Of 95 Or Better In “01” Games
Shall Qualify For All Star Pts.
All Scores Or C6 Or Better In Cricket Games Shall Qualify For All Star
Pts.
4
Or More Corks will also qualify as long as they all count in the scoring.
If the last dart thrown to end
a game is a double or a triple, the additional points will count towards All
Stars.
CRICKET BULLSEYE
C6 = 120 B4
= 120
C7 = 140 B5
= 150
C8 = 160 B6
= 180
C9 = 180
50 bonus
pts will be awarded to each winner of a doubles match.
100 bonus
pts will be awarded to each winner of a singles match.
Players,
who win individual games by forfeit, will be awarded bonus pts. They will not shoot for all star points,
but will instead be given an automatic 100 points for both cricket and
“01” games. (Singles & doubles players)
Remember; do not leave
any blank spaces on the score sheets. Completely fill out the scoresheet for
any game or match forfeits. You
will receive Wins and Bonus points for match forfeits. You will receive Wins, Bonus points and
All-stars for single game forfeits.
Always use first and last names!
The All-star payout formula will be determined by mid-season. Players shooting in a division lower
than their player rating will not be eligible for All-star payouts.
VII. ROSTER
Each team may have a maximum of 12 and minimum of 8
players. A team may add more
players during the season but will have to drop others to keep under the 12-man
limit. These new players will also
have to register before they can play.
Dues are not transferable, meaning a player cannot take the place of
somebody that has already registered and left the team once they have played a
match. The league must approve all
roster moves. If a team proposes a
player that is above their division rating, they may be denied. Roster changes
and registration fees must be turned in one
week before new players can participate. (Send check with scoresheet) If a non-registered player participates,
the match may be declared a forfeit. The league can also reschedule the
offending teams "home" games to "away" games until the
balance owed, is paid in full.
A released player may play with another team but may
not rejoin his original team for the rest of the season. There is a 3-week (match) waiting period
before a transfer can play for the new team. The player cannot transfer from a higher
Division team to a lower Division team without approval from the league. They will not be eligible for All Star
prize money. All Star and Bonus
points will be deleted any time a player changes divisions.
Substitutes may be added for $25, after 8 full time players are registered. Subs are allowed to play 4 weeks. If they play a 5th week, an
additional $25 must be sent with the scoresheet that night or any game he has
played in is forfeit. They must
also be approved for any division lower than "A".
All rosters will be frozen around week 14*. No changes can be made to the roster
after this date is announced. This
includes the addition of substitutes.
All members must be present and play in at least %50* of scheduled matches to be eligible
for the playoffs. A players name
cannot be added to the score sheet if they are not physically present and
participate in the match. Any team
that adds a player’s name that did not participate will forfeit the match
and receive a score of 0.
*To Be Determined (Based on length of season)
VIII. CAPTAINS
Each team will designate a
team captain. The captain is
responsible for maintaining the roster and turning in the scoresheets for home
games. Both captains must inspect
and sign the sheet. Each will keep
one copy for themselves. The home team should also keep the third copy for
their records. Each captain will
submit a phone number and an e-mail address to be notified of any schedule
changes or cancellations due to weather and are responsible for contacting
their team members and sponsor. The
captain is also responsible for the return of the Championship trophies in the
same condition in which they were presented. Trophies must be returned by the last
regular season game for engraving.
IX. SCORESHEETS
Each
team will be given stamped & addressed envelopes to send in their
scoresheets. Scoresheets must be
signed by both captains before mailing.
If they are not received by Saturday, 6:00 PM, one point will be
deducted from the offending teams' season total points for each day it is
late. This will not change the
final score of the match. The
offending teams' All Star points will not be counted even if the sheet is
turned in at a later date. It is advised to mail no later than Wednesday. If a sheet is not received by the second
Saturday, the match will be declared a forfeit and the home team will receive a
score of 0. This will not be
reversed. All Wins & All Star
points will not count for the offending team. If the opposing team chooses to turn in
its copy, only their Wins & All Star points will be counted. If neither
team can produce a scoresheet by the second Saturday, they will both receive a
score of 0 and there will be no All Star points assigned. Each team will receive one warning for
late sheets.
If there are any questions
concerning scoresheet changes, they must be e-mailed to the league scorekeeper
by Saturday, 6:00 PM. Under no
circumstances may a player add points to a scoresheet after it has been
signed. Any team doing so will
forfeit all awards. Periodically,
the league for may request home and away scoresheets for comparison.
If you lose an envelope,
mail or deliver scoresheet to:
Audra
Murray
245
Additional contact
information can be found on the website at:
www.arlingtondarts.com
X. FORFEITS /
POSTPONEMENTS
In the event of a forfeit,
the score of the match will be determined by the formula in Section XIII. (Minimum
13 points) The offending team will receive 0
pts. The captain will enter a full lineup for all those in attendance on his
team and each player will be awarded bonus points (Max 300, 4 games) according
to their marked wins. (No all-star
points will be given for match forfeits.)
Always use first and last names!
A forfeit can be declared for
the use of a non-roster player. If
a forfeit occurs after the match is played, the winning team will receive the
higher of formula pts or the score after playing the match.
A maximum of three team
forfeits is allowed. After the
fourth, the team will be dropped from the schedule for the remainder of the
season. If a team forfeits the season, all teams will receive a bye in their place.
If this occurs in the 2nd half, all scores and points will be counted for the
completed 1st half. There will be
no refunds to players or sponsors.
A game can be postponed only
if both captains and the league agree. 1st half postponements must be
rescheduled before the mid season break.
2nd half postponements must be rescheduled within 2 weeks of original
play date unless it is in the last 2 weeks of the season. In that case, the match must be played
before the next scheduled match. No
match can be postponed due to the lack of players available. If the scheduled match is not made up on
time, each team will receive a loss and a score of 0.
XI. DISPUTES /
PROTESTS
Disputes are expected to be
resolved privately between the team captains. If a problem cannot be resolved, either
team may file a protest. Team
captains must be notified and the point of protest must be noted on the
scoresheet before play is resumed and the match is completed. Both captains must submit their written
versions by letter or email before Saturday 6:00 PM for a ruling by the league.
(pat@arlingtondarts.com)
All players must abide by
individual bar or club policy. A
postponement or protest cannot be declared for a player being banned by a bar
or club.
Rules or decisions regarding
protests or disputes from other leagues or organizations do not apply to the
Arlington Dart League.
XII. PLAYOFFS
The playoff format will be
determined during the second half of the season. All captains will be notified. It will be based on the number of teams
in the league.
In the event that two teams are scheduled to play in the same location
and there is only one playing board, the following will apply:
A team in a higher division will play home. If both teams are in the same division,
the better record will play home.
The other team will play in the opposing team’s location. If the other team has another playoff
match scheduled, the league will select a neutral site.
Playoff Rules:
Team standings for the
playoffs are based on total points.
The first tiebreaker is most wins, the second is least losses and the
third is total points against each other during the season. If needed, a coin toss will decide.
All matches must be played to
completion. Any team that forfeits
in the playoffs will be ineligible to receive prize money. There is no option to split prize money
between teams. If no match is
played, no prize money will be distributed.
In the event of a tie, two
players will be selected by each team to play a one game sudden death doubles
cricket match. A coin flip will
decide the choice for bull. A
player from a higher rated division can only play in a tie breaker if the
opposing team also chooses a higher rated player.
XIII. FORFEIT
CALCULATION:
Forfeits will be calculated
by the following formula:
Total Pts /
Weeks Played <minus> Total Pts / Weeks Played <plus> 13
(The difference of Avg. pts. per week + 13)
Examples:
Week 17
Elks 195/15= 13
13 Avg. Pts per week
LCC 113/14=
8.07 -8
=
5 + 13 = 18 Pts
SCORE: ELKS 18 LCC 0
Week 8
Max’s
81/7= 11.57 12 Avg Pts per week
LCC2
76/7= 10.85 -11
= 1 + 13 = 14 Pts
SCORE: Max’s 14 LCC2 0
Week 14
Elks 2
97/12= 8.08
8
Hartley’s 106/11=9.64 -10
= No Gain + 13 = 13 Pts
SCORE: Elks 2 13
Hartley’s 0
NOTICE
Changes in the rules could occur during the season if
modifications are required or an unforeseen need arises. All captains will be notified of any
changes.
It is traditional for the home team to provide a light
snack during the match.
All visitors
to the North Arlington Elks Club must sign the register. Other clubs may require sign in before
you can enter.